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- Path: blv-pm10-ip26.halcyon.com!user
- From: hawkfish@punchdeck.com (Richard Wesley)
- Newsgroups: comp.lang.c++
- Subject: Re: MAC TCP/IP for VC++4.0 crossdev?
- Date: Mon, 26 Feb 1996 08:33:19 -0800
- Organization: Punch Deck Consulting
- Message-ID: <hawkfish-2602960833190001@blv-pm10-ip26.halcyon.com>
- References: <4gldnp$6ni@darkstar.UCSC.EDU>
- NNTP-Posting-Host: blv-pm10-ip26.halcyon.com
- X-Newsreader: Yet Another NewsWatcher 2.1.2
-
- In article <4gldnp$6ni@darkstar.UCSC.EDU>, clp@cse.ucsc.edu (Chuck L.
- Peterson) wrote:
-
- >I'm interested in setting up the Macintosh cross development
- >environment in the Win95 VC++ 4.0 product.
- >
- >Has anyone heard of any TCP/IP library which would allow
- >my WinSock code to work in the resulting MAC application?
-
- Some company has just ported this. Costs about US$500. No idea if it works.
-
- >I'd also be interested in positive or negative experiences
- >using the Macintosh VC++4.0 stuff.
-
- I have evaluated earlier versions and talked to the M$ guys at January
- MacWorld. They were completely clueless about how to support basic Mac
- application technologies like scripting using MFC and admitted that the
- usual solution (using MI to mix in AE object behavior) will not work
- because MFC does not work very well with MI.
-
-
- - rmgw
-
- http://www.punchdeck.com/hawkfish/PunchDeck.html
-
- ----------------------------------------------------------------------------
- Richard Wesley | "I don't know about your dreams
- hawkfish@punchdeck.com | But mine are sort of hackneyed"
- hawkfish@electricfish.com | - Laurie Anderson, "Talk Normal"
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